The Iconic Puzzle Game Didn't Win at This Gaming Ceremony — Another Award Type Might Solve This

Whenever a prominent prize-giving event draws close, there’s always a demand for the addition additional classifications to recognize unsung work and fill the spirits of followers with niche passions.

A fellow writer has already made for a horror game category. That would rule. So would board games, this being someone's personal cause. However, I must insist if I try to elbow in front just as with other single-minded supporters, there's a strong justification supporting my request is the most urgent and important of all. The demand is this: It's essential to create a classification for brain-teasing titles.

Categorizing Game Types

Categorizing art by genre is not a science; it remains highly personal, and typically generate discussions resulting in unclear classifications. This explains why cinema institutions steer clear of genre categories. However, it represents a necessary evil in the world of interactive entertainment, showing incredible range they barely qualify one unified medium.

For the full spectrum of achievement in video games to be recognized, and for games of all stripes to compete fairly, specific award classifications remain vital.

Current Gaming Award Categories

Leading game ceremonies currently feature award types recognizing Action-oriented games, Action/Adventure, Role-Playing, Fighting, Sim/Strategy, plus athletic and racing experiences. Between them, these classifications actually cover a lot of ground, and you can find room for most games within them.

Not so for logic-based experiences. No appropriate category exists to put them. Think about these this year’s best games, showing diverse approaches: structural challenges of one title, the pulse-pounding block-matching in a different title, engaging interpersonal challenges in another game. Where could they possibly go among existing types? Nowhere, that’s where.

Acknowledgment Issues

Numerous examples exist outstanding logic titles published annually that have no home at major award shows, unless they happen to qualify for categories like Handheld titles, Virtual reality experiences, or the extremely competitive Indie races.

  • A renowned logic title got overlooked completely during that awards season
  • Another creative title received no nominations during that ceremony
  • Popular arranging title got ignored recently
  • Just some brain-teasers scraped into independent or mobile categories

Importance of Logic Titles

Commonly they're small games, however the design behind logic titles carries substantial weight. Well-known matching games count as most popular titles in the world maintaining this status for over a decade.

The famous puzzle experience rivals popular creative games for the title of most purchased experience; it’s also in the running for best game of all time. Puzzle games are foundational to the art of video games, and they are in conversation across multiple categories.

Recommendation and Reasoning

Brain-teasers wouldn't encounter that issue. It would be easy to populate multiple candidates interesting, varied, worthy titles every year with ease — or rather, with difficulty, since numerous excellent so many good games out.

And to reiterate, these represent titles without proper classification in important events. Puzzle game makers function at the challenging frontier game development, creating some of most fundamental forms of gaming itself. Comparable to movie stunt professionals, they deserve recognition. Let’s not keep them waiting decades.

Steven Gilbert DVM
Steven Gilbert DVM

Urban mobility enthusiast with years of experience testing electric scooters and bikes in Amsterdam.